Today a "ResourceHolder" was implemented, it takes all buffers / MIDI / automation data, and stores it. Nothing else. But it means there's a centralized place from which both the GUI & the engine can access the data, and allows much easier plotting of data on screen... See attached:
So there's 3 piano wavs on the top 3 loopers, some drum & bass drums on strip 3. Breaks & noises on 4, leaves some synths on 5 :-)
All in all... happy that this got done, no clean solution came to mind since the last update, so its had been while in the pipeline.
Till next, -Harry